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Thread Statistics | Show CCP posts - 21 post(s) |

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Star Explorers Reckoning Star Alliance
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Posted - 2016.02.11 15:36:53 -
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Yasuo Aldent wrote: I figure that most HS corps would be able to bring about 15-30 ships that may or may not have 1000dps. Which means, it's going to take them at least a hour to reinforce or 3 hours to destroy if offline. Keepstars will become like large towers in HS: the moon's useless, it's going to take 5 hours+ to take it down, we're going to have to wardec a corp... why bother?
All citadels drop a % of their build materials as loot.
Whatever % that is, a % of 70-100B is definitely worth the time to wardec and take it down. I imagine there are corps like Marmites, CODE, etc. that are doing the calculations to figure out how fast an XL can kill a suicide destroyer vs. how many you would lose vs. the time to blow it up. If that ISK loss is less than the % of the 70-100B, they will do it just for the grins and profit. |

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Star Explorers Reckoning Star Alliance
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Posted - 2016.02.12 19:00:57 -
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Corraidhin Farsaidh wrote:Fredric Wolf wrote:RainReaper wrote:I do have to say that being self sustaining in fuel in highsec is gonna be HARD when you need so much stront and get so little. Having to mine more than 200 blocks of ice for a single run of fuel blocks wont be fun att all. Maybe you can add in a tiny amount of glare crust roids into the highsec ice anomalies? Or make a new type of ice with a bit less strontium and half the heavy water and liquid ozone of that of glare crust? Cause lets face it its gonna be hell to get that much strontium in the highsec ice anomalies.
If you can do neither of those then you NEED to increase the amount of strontium you get from the racial ice. Cause i refuse to sit and mine for... 3.5 hours to get a SINGLE hour worth of fuel in a citadel. And i have been looking forward to the structures for so long. please dont take this away from me guys Q~Q You could buy the stront off the market also as it would be a boost to null sec to have an advantage over high. another boost to nullsec? wow they really must dislike hisec then. So now the hisec manufacturers who are already reliant on goods from other areas to produce at lower yields will need to have citadels, defend them fully in wars, and pay yet more into nullsec alliances to be productive. Hisec manufacturing will slowly die if we keep going down this root. Small scale hisec manufacturers simply won't be able to use even a medium citadel depending on the cost of fuel and defence against wars.
Yeah, because HS today is just bereft of POSes burning fuel 24x7 |

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Star Explorers Reckoning Star Alliance
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Posted - 2016.02.22 18:16:27 -
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Black Pedro wrote:Marcus Tedric wrote:Oxide Ammar wrote:I have question, Are there any plans to bring Capital ships into Hisec this year ? Since XL Citadels can be deployed in Hisec and I don't recall there will be any individuals/ fleet can take it down by its own with its massive HP and fire power except Capital ships who can do serious balance to that. If not, then deploying XL Citadels gives unfair advantage to mega corps or wealthy ones over smaller corps who wants to open local market and research labs for public.
XL Citadels will be like deploying monuments that can't be removed in near future from game. No - afaik there are still no plans to bring Caps into HS in any near future. Prediction: The first XL Citadels in HS will indeed be destroyed - by Battleships, quite happily. If and when Caps can come into HS to counter what you, I believe wrongly, believe will happen - then it's precisely those 'mega/wealthy Corps' that will use them to crush any smaller competition. Nah. There isn't a single highsec entity with anywhere near the numbers to field the 100-200 battleships needed to kill even an undefended XL citadel in a reasonable time (while there are plenty that could field a dozen dreads). If one is ever destroyed in highsec (which I seriously doubt unless one becomes a major market hub to justify hundreds of player hours of effort), it will be by one of the large null/lowsec entities.
I think you seriously underestimate the willingness of random people to band together to do something. Especially something as notable as destroying the first XL citadel in HS. And since any citadel drops a % of its build cost, any % of 70-100B will be well worth the time involved.
If you build it, they will come. |

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Star Explorers Reckoning Star Alliance
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Posted - 2016.02.23 18:39:23 -
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Black Pedro wrote:Jinrai Tremaine wrote:You keep saying this but could you please explain what your reasoning for it is? I have multiple times. But again: No one shoots large POSes now which at least offer a chance at a BPO or some loot drop.
Far more likely that chance is zero as the defending corp takes down the tower before the wardec starts...That's why no one shoots them
Jinrai Tremaine wrote:The new Citadels were suppose to remove/reduce grinding: the original entosis plan has them only requiring 30-60 minutes for one person to attack which is a reasonable amount of time to allow a defender to respond. Grinding beyond that serves no in-game purpose other than to be used as a tool of weaponized boredom and prevent conflict from even starting.
And then the players spoke and wanted to shoot things so here we are...
Jinrai Tremaine wrote:But neither of us can see the future. Maybe there are a mass of large corps that I have never heard of in highsec chomping at the bit to grind structures for mineral drops. But in any case we'll all know soon enough how many XLs are deployed by highsec corps, and how many are attacked and destroyed by highsec corps thanks to the killboards.
The blob always wins. Getting together 75 randoms, NPSI, gankers, whatever to shoot something for 30 minutes, 3 times a week is not going to be a problem. The HS corp that puts up an XL fighting off a blob of that size...that's where I think the challenge is.
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